Ephemeral Sky Mini Game UI/UX
Ephemeral Sky Mini Game UI/UX Ephemeral Sky has a music based mini-game where players must hit buttons to the beat of the in-game songs. I designed the UX and UI for the entire mini game and it’s menus.
Ephemeral Sky Mini Game UI/UX Ephemeral Sky has a music based mini-game where players must hit buttons to the beat of the in-game songs. I designed the UX and UI for the entire mini game and it’s menus.
Ephemeral Sky UI/UX I designed the UX, UI and branding for Ephemeral Sky, a visual novel game. The game focused on a black and red theme inspired by the persona series. While working on the UI I had to keep in mind how everything would be animated since a visual novel is very UI-focused. I…
Read more
StrawHart UI/UX I designed the UX, UI for Strawhart, a puzzle adventure PC game. View On Steam
Ari’s Journey UI/UX I designed the UX, UI and branding for Ari’s journey. Even though it is a PC game the input was controller only so the UX had to be entirely controller focused. I wanted to avoid using the obvious green or blue color schemes for a sci-fi game and decided to go with…
Read more
Grey Eminence I designed the UI/UX and branding assets for Grey Eminence, a historical Grand Strategy game. View Steam Page Here you can see some of the HUD elements. The summary UI that opens on the left required complex UX planning since it contains so much important information for player decision making. Grey Eminence is…
Read more
I started creating this Album Cover set in February of 2020. I wanted to explore more techniques of photo editing and texture usage. Part of the learning process for the project is that I challenged myself to have each design look totally different, even from different genres of music.
Tic Tac Boom UI Design Tic Tac Boom is a multiplayer game available on the Airconsole platform. I redesigned the UI for the controller screens. See Airconsole Here you can see all of the screen designs laid out together. The brief I was given for the concept was “8-bit pixel art style.” I created a…
Read more
I created a set of posters during the moth of January in an effort to improve my design output and iteration speed as well as just refine my design process.
I started creating this illustrated poster set in January of 2020. I wanted to explore a more minimal style of illustration. The poster set is part of a larger ongoing project that will span 2020 where I make a minimum of 10 designs each month. Part of the learning process for the project is that…
Read more
Free UI Asset Pack For Battle Royale or FPS Games This is a UI asset pack that I designed and released for free to the indie game community through Itch.io. View Itch.io Page For indie game devs who just want assets they can drop into their project as they are prototyping this pack also comes…
Read more