Lynda Mc Donald
Game UI/UX Designer & Consultant

Helping game teams identify UX problems, improve player-facing systems, and design clear, effective interfaces.

Game UX Audits

Find the friction before it reaches your players.
Expert UX reviews of existing games and prototypes, identifying usability issues and providing clear, prioritised recommendations your team can act on.

Game UI/UX Design

Create interfaces that look good and play well.
UI and UX design for games, from early flows and wireframes through to polished interfaces and complete player-facing systems.

Album Art Design

Take UI from design into the game.
Implementation of game interfaces in Unreal Engine and Unity, helping ensure the final experience works as intended rather than stopping at static designs.

Worked With

Games Workshop Logo
Anvil Games Studios
Gameclub
Over a Decade of Game UI/UX Experience

I’m a game UI/UX designer, consultant and researcher with over 10 years of professional experience. I work with studios to solve player-facing UX problems, design effective interfaces and bring those designs into the engine.

My approach combines hands-on game development experience with academic research into player experience, accessibility and interaction design.

How I Can Help Your Game

UX & Usability

Player flows, navigation, usability, information architecture and interaction design.

HUD & Interface Design

Clear, cohesive interfaces designed around the needs of the player and game.

Accessibility

Accessibility considerations integrated into interaction and interface design.

Implementation

Turning UI designs into functional interfaces in Unreal Engine and Unity.

Have a Game That Needs Another Set of Eyes?

Whether you need a UX audit, help solving a specific interface problem, or UI/UX support for a larger project, tell me a little about your game and what you’re trying to solve.