Ephemeral Sky UI/UX

Ephemeral Sky UI/UX

I designed the UX, UI and branding for Ephemeral Sky, a visual novel game. The game focused on a black and red theme inspired by the persona series. While working on the UI I had to keep in mind how everything would be animated since a visual novel is very UI-focused. I wanted the game to still feel polished and very alive with the UI design and animations doing the heavy lifting.