I was commissioned to design a large icon set for the new class structure being introduced into Holdfast: Nations at War.
Above are the final icon designs. Below is a mockup of the icons as they are used in game
The final icon set went through numerous rounds of iterations before we had finalised all the details.
Since the game has a focus on historical accuracy I had to research and refine designs to correctly represent the various weapon and solder types of the time period.
UI design specialist for video games, apps, and software with a passion for album art design. I am a traditionally trained graphic designer with a BA (Hons) in Visual Communication.
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